In this pin-up, I’m trying something different. I want to make this epic and I’m going slow. Sketching out all the details as much as I can and grabbing the audience attention as much as possible.
I changed the poses of the main characters to make more sense out of the piece.
The guy on top wasn’t even aiming at anything. And it was too super hero-ish of them to be standing the way they were. These guys are in trouble! There is no way out for them.
What I’m doing here is trying to figure out how this is all going to come together and making distinctions that I want done. I’m making each character and interaction flow together. This is a friggin’ zombie apocalypse! This should be easy for me in the sense that it can be chaotic but not too chaotic. The goal is to be somewhat uniform. I just don’t want a bunch of people just kind of standing there so I draw these guys crawling over each other and trying to make the effort to eat these people. It should be as dramatic as possible and put a lot of energy into it. This is a “no way out” scenario and that should be conveyed here.
So at this stage, a heavy brush is used to separate all the main components that needs focus. This helps me out to focus on each individual piece separately and make distinct detail changes. The image become multiple little pieces. It’s a good way to break up things. In later posts, I’ll show you this brush I picked up when I was in LA. I learn this approach from a friend of mine Ryan Benjamin. I’ve used this approach every since then it. It really helps me the define things individually and kind of gives you a good starting point when you go back to work on your piece.
Smaller pens and brush are used to wrap things up. I add details at this point. All the thinking is done at this point. I’m working on things like fabrics and different textures. I’m not following any particular line that I drew just making sure that each texture is somewhat different. I’m going to do some other effects here with another post later this week or possibly this month.
Here is the final work.
I want to thank all of you for checking out this post. I have more to come and I’m going to do a video tutorial on how to make webcomics coming up soon. It should be around November/December. As I make the comic, you guys will be with me every step of the way. The goal is to give those of you out there who want to make comics some different approaches to do so and still maintain a nine-to-five job.
My family is coming over for the holidays and it’s time for my to finish this in the final stretch. I have the featured panel to draw with one additional. Then I have to finish rendering the rest of the issue which is about 5 panels or so.
A few people asked why the video I made of me working on this project was not on my site and I really did not have an answer. I will post the video soon in a new section of the site labeled “Videos”.
This story is still in the early phases but everyone I show the pages to love them. So why aren’t the pages on the site yet? Well, you just have to wait. OSN is near completion of the first half of volume one. Writer and co creator Marcell Dupree and I plan on having issue one done by the end of February 2017. Until then, I’ll try to sneak a few pages or to you ;-).
This is another panel I worked on today. It looks better to me than the one I did earlier but I can’t really tell why. I do notice the style is different.
Because I’m on the go so much, I don’t get to focus on ‘just’ drawing. I use mix media and the trouble with that is the beginning. If I start with good pencils, I’m done. If the pencils are sketchy, I’ll ink or scan as-is and digital ink. The results, nothing looks the same.
So, I’m starting to see the difference in these panels. The earlier post was a weak attempt to do concept art style work (which I’m not good at) (yet). I have to keep this comic style for now. I fight between doing tight line work and full computer art.
I have a few of these and I want to color this Christmas Special by December 15th 2016. I may have to call a few coloring pros for advise. In particular, legendary street artist/rapper Skam2? and the ungodly talented Tony Washington. If you have a good eye for art please let me know what I can do different with these. I will keep working as the deadline is tight but I can do changes if the argument on colors is valid 😉
It’s been a long road for me these last few months. I have relocated to Miami and don’t feel the transition was a good idea. I love Miami and the have many friends here but, I made strong connections in the DC/Maryland/Virginia area. I felt like home there and I am sure I will be there again.
As for PROFESONE.com, we have completely slept on the job. I have been in ‘Work Overload’ mode for the past five months. I have completed the first issue of Sword Theory with writer Adam Cogan at the helm, reworked Frontier Graveyard with writer David Furr, and started a completely new project called The Other Side of Nowhere featuring the works of writer Marcel Dupree.
The Sword Theory project has been on hold for so long Adam Cogan felt it was time to revisit the story as a whole. I went ahead and made a sub-story to Sword Theory to ease my itch to illustrate. During that time Adam helped start a company called Dark Unicorn Games and focused most of his time writing. In that wait, I cleaned up Dizzy Spells and released it on Tapastic for the world to see. But in short, Adam and I have been in two different directions and consumed by work.
Two weeks ago Adam surprised the crap out of me by dropping a full recap of Sword Theory with edits and corrections and I am overly excited to get started.
Frontier Graveyard has been completely reworked and many panels have been redrawn. You know it’s bad when your own son tells you “Yeah, you completely didn’t care about that page.” The sad part is, I do care but maybe I had too many hours of work on my plate that day. You can now view the series on Tapastic. If you do, please leave comments.
I will post everything I draw almost as I draw it here on PROFESONE.com so be ready for some corny and possibly awesome work to come ;-).